Weapons

The term Armour describes items that can be equipped to provide defence (and many times, other) bonuses during combat. Defensive bonuses decrease a player's chance of being hit and sometimes increase his or her maximum lifepoints. Armour comes in many shapes and forms for some classes, giving the player a variety of bonuses to choose from.

Meele
Abyssal Whip

Korasi's Sword

Armadyl Godsword

Bandos Godsword

Zamorak Godsword

Saradomin Godsword

Dragon Claws

Barrelchest Anchor

Chaotics
Rapier

Longsword

Staff

Crossbow

Maul

PvP
Vesta's Longsword

Statius's Warhammer

Zuriel's Staff

Morrigan's Javelins

Morrigan's Throwing Axes

Range
New Crystal Bow

Zaryte Bow

Dark Bow

Magic Shortbow

Magic
Staff of Light

Ancient Staff

Magic Wand